AI Insights · Timothy · January 2022
Top 5 Horror Games on iOS in the US: Q4 2021 Performance
Explore the performance trends of the top 5 horror games on iOS in the United States during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 horror games on iOS in the United States showcased varying performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how each of these games fared, based on data from Sensor Tower.
Identity V from NetEase Games saw significant fluctuations in weekly revenue, starting at approximately $158K at the end of September and peaking at around $586K in the final week of December. Weekly downloads remained relatively stable, hovering around 4.5K to 6.7K, while weekly active users ranged from 61K to 73K, with a notable peak of 73K in the last week of December.
Five Nights at Freddy's AR by Illumix, Inc. experienced a substantial revenue increase towards the end of the quarter, starting from $5.3K and reaching $85.6K in the final week. Downloads also saw significant growth, peaking at approximately 140K in the last week of December. Active users rose sharply, culminating at 347K in the same period.
Five Nights at Freddy's from Clickteam, LLC showed a steady rise in revenue, starting at $5.9K and reaching $129.5K by the end of December. Weekly downloads saw a dramatic increase, jumping from around 2.2K to over 27.5K. Active users followed a similar trend, growing from 9.5K to 75.5K in the final week.
Dead by Daylight Mobile by Behaviour Interactive Inc. had consistent revenue trends, starting at $15.1K and ending the quarter at $21.3K. Downloads varied, peaking at nearly 28K in late October, while active users ranged from 46K to 67K, with a peak in late October.
Hello Neighbor from tinyBuild LLC demonstrated strong performance with weekly downloads starting at 43.9K and rising to 66.7K by the end of December. Revenue remained steady, peaking at $13.4K in late November. Active users ranged from 151K to 239K, showing substantial growth towards the end of the quarter.
These insights underline the dynamic nature of the horror game market on iOS in the US during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.